My Dino Empire Best Gamepasses: Which Pass Fits Your Play Style and Budget
Compare all six My Dino Empire gamepasses with sampled Robux prices, match a pass to your play style, and see when skipping the purchase is the smarter move.
Quick answer
Buy the pass for the activity you already repeat most: 2x Luck (99 Robux) if you collect first, Auto Roll (79 Robux) or 2x Speed Auto Roll (15 Robux) for rolling input, Auto Sell (99 Robux) if selling interrupts your sessions, and 2x Pet Equip (299 Robux) if you want more pets equipped. Postpone Auto crusher (299 Robux) until you actually want the crusher activity — and skipping gamepasses entirely is a valid choice.
- Prices were sampled from the store on October 23, 2026 — confirm the current number on the in-game purchase screen before buying.
- No optional pass guarantees the next named dinosaur.
- A low price alone does not make a pass necessary.
The six gamepasses and their prices
My Dino Empire lists six optional gamepasses. The prices below are official store listings sampled on October 23, 2026 — Robux prices can change, so confirm the current number on the purchase screen. The store itself is covered in more detail in our My Dino Empire gamepasses overview.
Data table
| Pass | Sampled price | What it is | Consider it if |
|---|---|---|---|
| 2x Luck | 99 Robux | Luck-targeted rolling pass | You collect dinosaurs first and roll often |
| Auto Roll | 79 Robux | Reduces repeated rolling input | You already enjoy collection sessions |
| 2x Pet Equip | 299 Robux | More equipped pets | Pet capacity is what you actually want |
| Auto Sell | 99 Robux | Selling convenience | Repeated selling interrupts your play |
| 2x Speed Auto Roll | 15 Robux | Low-price rolling convenience | You want cheap rolling input and have confirmed its purpose in-game |
| Auto crusher | 299 Robux | Specialist automation | You already understand and want the crusher activity |
Where the passes plug in
Every pass on this list attaches to something you already do. The game has a roll button for dinosaurs and an upgradeable roll-luck stat, and selling bones is part of the money loop — how to roll dinosaurs and how to get bones cover both halves. That matters here: the core loop does not require a pass. Know the loop first, then decide whether the convenience is worth it to you.
Match a pass to your play style
The easiest way to choose is to decide which part of the game you want to repeat, then buy the pass that smooths that part. If your goal changes later, your priorities change with it: a selling-focused player may value Auto Sell far more than a collector ever would.
Decision guide
When you should not buy a gamepass
- You are still learning the loop. Understand rolling and floor development before committing Robux to convenience. The roll-luck stat can be upgraded through normal play, so early progress does not require a purchase — our how to play guide is the starting point.
- You are chasing one named dinosaur. No pass guarantees the next roll result, so do not spend on the assumption that the next roll must be the dinosaur you want.
- Cheap is your only reason. 2x Speed Auto Roll is only 15 Robux, but a low price alone does not make a pass necessary.
- You expect it to multiply your income. Auto Sell is a convenience, not a sale multiplier, and 2x Pet Equip adds capacity rather than dinosaur income. If money is the goal, work the loop in our progression guide instead.
- The budget says no. Skipping every pass is a valid choice, and it is worth checking codes before spending any Robux at all.
Related Guides
All 6 Gamepasses & Prices
Browse all six gamepasses with prices and see exactly what each pass changes in your base.
Codes & How to Redeem Them
See the current code list and rewards, find the Settings code box, and redeem each code correctly.
Progression Guide: Early Order
Follow the best early order after the tutorial to build steady bones and money momentum.
